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#11
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| there's plenty of people around here that think Gears >>>>> Halo 3 I can assure you |
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#12
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#13
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| Halo 3 isn't as massive in scale compared to Crysis and definitely not multiplayer side like BF2. It's not that scale that bothers me, it's the exact same art style repeated. From all the levels I've seen nothing really stands out that differentiates itself from previous games besides just the scale alone.
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#14
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#15
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| wut is dis, gangbang Spheshal Ed night?
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#16
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__________________ come join us at the NGW irc channel vote in Darth's March NPD Prediction's Thread post your VG collection at Fiasco8's Collectors Crossroads and jump on the NGW Hype Train: March Edition |
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#17
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| isn't that most times I start these kinds of threads?
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#18
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But seriously now Halo 3 doesn't even look bad, in my opinion it's graphics are better than anything on the 360 right now, except Gears and Bioshock.
__________________ "Revan had a mother and father, parents, ancestors, like all Jedi do. And when he awakened to his potential, I was there to see it. But where he was born, where he came from, I do not know… anymore than I know where he walks now. Some said that Revan was born in the Outer Regions, beyond the Rim, and that's what called to him during the Mandalorian Wars… and after. It was the call of home." ―Kreia |
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#19
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__________________ "Revan had a mother and father, parents, ancestors, like all Jedi do. And when he awakened to his potential, I was there to see it. But where he was born, where he came from, I do not know… anymore than I know where he walks now. Some said that Revan was born in the Outer Regions, beyond the Rim, and that's what called to him during the Mandalorian Wars… and after. It was the call of home." ―Kreia |
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#20
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| With the availability of the graphics card, and thus a GPU, the CPU tries to concentrate on the AI, draw-distance determination, sound, and physics. Though, I'm supposing there might be a matter of joint memory or something like that that WOULD make the two linked in performance. It's really a game of cycles per second; I'm not sure how much physics and stuff was put into gears, but the more time per cycle spent on AI means less time spent on other stuff. Ed is right in that aspect, that the primary tradeoff is between framerate, graphics, and physics. You can't have all three, without all of them being less than ideal. So, uh, Kohi... 1. Halo has a tiny scale? Compared to...BF2. And..Crysis. Do those...both run on the 360? Sorry, might be me, I'm kind of under the impression that while the 360 could handle BF2, Crysis was coming out on PC, DX10 PC with graphics that will tax the hell out of high-end PCs. 2. A game is disappointing in graphics because it sports the same art direction...I think you're going to want to restate that, unless you're hoping Halo will pull a WW on you. 3. However, I agree entirely, that, like a lot of sequals, Halo 3 is building on its success, not trying something new. So was Halo 2, really. So is every other sequal to any other game, really. If that's a cause for complaint, though, would you prefer no sequals? |
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