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  #11  
Old November 29th, 2007, 03:17 PM
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Originally Posted by Shpeshal Ed View Post
The funny thing is, I never made that comment in a negative way. Being like what is considered one of the best games ever is not a bad ting.

I think it just prevents said game from being considered the best game ever.

To be honest, I love the game, I do, but I like Ratchet and Clank TOD more.

I also enjoyed Jak and Daxter and Banjo Kazooie more also.
I just kind of find this funny, because pretty much every review for R&C says that it's a good game but nothing different from the previous PS2 versions. Makes it hard to say Galaxy is good, but too much like 64 when R&C falls into a similar category. I do agree that R&C is a really good game though. Just cleared the challenge mode last night, although it seemed easier than the regular mode did.
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  #12  
Old November 29th, 2007, 03:21 PM
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Originally Posted by Leonidas View Post


WOOP, WOOP! FANBOY ALERT!

That's the funniest pic i've ever seen. It's even funnier when it's Ed that's being called a fanboy. (BTW Ed is possibly the least fanboy on here!)
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  #13  
Old November 29th, 2007, 03:28 PM
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Originally Posted by Shpeshal Ed View Post
So I bought it yesterday and I've been playing it quite a bit. I think I've clocked up about 8 hours and have around 36 or 37 stars.

I gotta say, the game is awesome.

So far it's everything I expected. It plays well, the levels are cool and I personally feel the difficulty is just right for this kind of game.

My ONLY gripe is the camera. Man it fucks up too many times. I've lost too many men simply because the camera was wrong or didn't move whern it should. But considering the gaining of extra men is as easy as getting coins, it's not a major issue.

The game is great, it's the best game on the Wii right now, it's a reason to own a Wii. I really do think it is a fantastic game.

Having said that, I'm sticking to my guns. It still reminds me a fuckton of Mario 64. Now that I've played it a shitload, anyone who thinks otherwise is in real denial. But being like M64 isn't a bad thing. Only a fanboy would think so anyway.

Also, it's not GOTY. No way, and it's FAR from the best platformer or game ever made. That's horse shit.

Anyone who's played Ratchet and Clank wouldn't be calling Mario Galaxy the best platformer ever, let alone best GAME ever.

But still, it is an absolutely great game. So even those of you who DON'T have a Wii, get one even if it's just for Galaxy.
I found that to be my biggest problem myself. While it doesn't really effect the game play, this problem was still present in Mario Sunshine. While part of it is the game being absolutely nuts (walking upside down etc...) it doesn't look like the camera problems in Sunshine were fixed at all. While it doesn't ruin the gameplay, I really do feel disappointed that they wouldn't give it an honest effort to clean it up.
  #14  
Old November 29th, 2007, 03:31 PM
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to me, it felt like the camera problems could have been solved quite easily if the wiimote had a second thumbstick for camera.....alas the downside of motion controls....
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  #15  
Old November 29th, 2007, 04:28 PM
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Originally Posted by webshark View Post
to me, it felt like the camera problems could have been solved quite easily if the wiimote had a second thumbstick for camera.....alas the downside of motion controls....
do you realize that you can use the D-pad to change the camera angle?
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  #16  
Old November 29th, 2007, 05:04 PM
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Nintendo intentionally made the camera harder to move. If they wanted to they could have easily assigned the d-pad to the c-stick button specifications of old and allowed for 24/7 control of the camera...but they didnt. Whether you like that or not is just onions.
Quote:
Ratchet and Clank TOD more.

I also enjoyed Jak and Daxter and Banjo Kazooie more also.
Well that's the problem. To use an exaggeration, that's like saying saying "I enjoyed Barbie's hair adventure more than Bioshock".
Quote:
I just kind of find this funny, because pretty much every review for R&C says that it's a good game but nothing different from the previous PS2 versions. Makes it hard to say Galaxy is good, but too much like 64 when R&C falls into a similar category.
Well Shepsel Ed is still wrong. To be honest this game reminded me much less of mario 64 then any of the other Mario games. There's something I didn't realize until later in the game, and what makes Mario Galaxy different from Mario 64. This isn't a spiritual succesor to Mario 64, this is a spiritual succesor to the 2D mario's of old. Mario 64, while an amazing game, added a lot of elements that didn't really have much to do with mario. Galaxy brought it back to the basics. Like 2D Mario, almost all of Mario's moves were some variation of jumping, aside from the ground spin wheras Mario 64 had punch, kick, dive, grab, jump kick. All the Mario upgrades in Galaxy felt like a traditional Mario upgrade, the only one that felt like that in 64 was the flying cap. Most importantly, in Mario 64, you didnt die often and levels werent very linear. You had to figure out how to get the star which made the game difficult in the discovery and exploring sense, but the path do getting that star was relatively easy once you knew what you were doing (and 1-ups were harder to come buy). Galaxy was just like the old Mario's, you had a path (and maybe an alternate path here or there) and you had to follow it, but they'd be ****** if they were going to make you work for that star (especially the later levels). You had 3 hits versus 8, fewer coins to come by to recover, several hard jumps to make that could often lead to your death, difficult purple coins to collect that might kill you. On many stars you would die and die often. In fact without automatic saves midway through some stages (as in the old marios but not in 64), some of them would have been very very difficult to get.

In other words, Mario 64 was great, but this is the first real super mario bros. game in 3D.
  #17  
Old November 29th, 2007, 07:44 PM
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Originally Posted by Tag View Post
Well Shepsel Ed is still wrong. To be honest this game reminded me much less of mario 64 then any of the other Mario games. There's something I didn't realize until later in the game, and what makes Mario Galaxy different from Mario 64. This isn't a spiritual succesor to Mario 64, this is a spiritual succesor to the 2D mario's of old. Mario 64, while an amazing game, added a lot of elements that didn't really have much to do with mario. Galaxy brought it back to the basics. Like 2D Mario, almost all of Mario's moves were some variation of jumping, aside from the ground spin wheras Mario 64 had punch, kick, dive, grab, jump kick. All the Mario upgrades in Galaxy felt like a traditional Mario upgrade, the only one that felt like that in 64 was the flying cap. Most importantly, in Mario 64, you didnt die often and levels werent very linear. You had to figure out how to get the star which made the game difficult in the discovery and exploring sense, but the path do getting that star was relatively easy once you knew what you were doing (and 1-ups were harder to come buy). Galaxy was just like the old Mario's, you had a path (and maybe an alternate path here or there) and you had to follow it, but they'd be ****** if they were going to make you work for that star (especially the later levels). You had 3 hits versus 8, fewer coins to come by to recover, several hard jumps to make that could often lead to your death, difficult purple coins to collect that might kill you. On many stars you would die and die often. In fact without automatic saves midway through some stages (as in the old marios but not in 64), some of them would have been very very difficult to get.

In other words, Mario 64 was great, but this is the first real super mario bros. game in 3D.
Opening a long paragraph by saying someone is wrong because their opinion differs isn't an effective method of communicating ideas.
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  #18  
Old November 29th, 2007, 07:46 PM
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Originally Posted by Shpeshal Ed View Post
So I bought it yesterday and I've been playing it quite a bit. I think I've clocked up about 8 hours and have around 36 or 37 stars.

I gotta say, the game is awesome.

So far it's everything I expected. It plays well, the levels are cool and I personally feel the difficulty is just right for this kind of game.

My ONLY gripe is the camera. Man it fucks up too many times. I've lost too many men simply because the camera was wrong or didn't move whern it should. But considering the gaining of extra men is as easy as getting coins, it's not a major issue.

The game is great, it's the best game on the Wii right now, it's a reason to own a Wii. I really do think it is a fantastic game.

Having said that, I'm sticking to my guns. It still reminds me a fuckton of Mario 64. Now that I've played it a shitload, anyone who thinks otherwise is in real denial. But being like M64 isn't a bad thing. Only a fanboy would think so anyway.

Also, it's not GOTY. No way, and it's FAR from the best platformer or game ever made. That's horse shit.

Anyone who's played Ratchet and Clank wouldn't be calling Mario Galaxy the best platformer ever, let alone best GAME ever.

But still, it is an absolutely great game. So even those of you who DON'T have a Wii, get one even if it's just for Galaxy.
lol u had me impressed till this.
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  #19  
Old November 29th, 2007, 07:47 PM
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Originally Posted by Darth Daver View Post
That's the funniest pic i've ever seen. It's even funnier when it's Ed that's being called a fanboy. (BTW Ed is possibly the least fanboy on here!)
Onion.................

Lol j/k

Hes definitly not the BIGGEST fanboy but whether he is is debatable.
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  #20  
Old November 29th, 2007, 07:50 PM
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Best platformer ever?

Crash Bandicoot 3

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