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  #131  
Old December 6th, 2007, 07:12 PM
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this vid has an example of the clashing
YouTube - Bleach Wii - Hinamori Vs Izuru
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  #132  
Old December 6th, 2007, 07:39 PM
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Originally Posted by Chibi Kitsune View Post
this vid has an example of the clashing
YouTube - Bleach Wii - Hinamori Vs Izuru
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Originally Posted by Chibi Kitsune View Post
the swings are only inaccurate when the characters clash (both using a critical hit at the same time, and the face off afterwards)

Chibi has done a 20 hit combo with only stabs,and no they're not strung together from one swing you can slash 3 times and the character stops after 3 hits
From the Gametrailers review I linked earlier:

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Originally Posted by Gametrailers review for Bleach: Shattered Blade
...and you really shouldn't worry about which attacks correspond to your movements with the Wii Remote. The game appears to be incapable of telling the difference most of the time.

There's a neat little tool in the game that shows you just how the game is interpreting your movements, and it turns out that nearly all of our slashing moves were read as thrusts. Only through a very deliberate and smooth side-to-side move were we able to register a true slash, and in a game as spastic as Bleach, there's no place for deliberate and smooth moves.
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  #133  
Old December 6th, 2007, 07:45 PM
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Originally Posted by Icemage View Post
From the Gametrailers review I linked earlier:



Care to comment?
sure why not

don't know what's up with there but Chibi read just fine except for the clashes

vert. slashes, hor. slashes, and thrust all worked fine for Chibi

if anything trying to thrust to much may get you a slash thrown in, Chibi also like to finish slashes with a special and to do a special you have to hold B while doing one of the 3 motions, aagain only doing the thrust motion(which sometime picks up as a slash) was slightly problematic

yes it could be better but the point is a KH Wii game could be done
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  #134  
Old December 6th, 2007, 11:27 PM
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Originally Posted by Chibi Kitsune View Post
have seen bleach, it's more than safe to say that those guys swing swords way faster than sora has shown even in KH 2

all his most impressive blade swinging was during reaction comands

swing up-1 slash
swing down-1 slash

1 waggle in vertical motion gets you 2 slashes

there's also sideways cuts, and thrusting attacks, and the faster you go the faster the characters swing, it's very possible


youtube Bleach Wii or Bleach shattered blade

moving and and attacking would be simple


for the magic shortcuts, hold a button while doing one of the 3 slashes(which would work since they've all had only 3 spells in the shortcut menu)

(could be B)


have a button to jump

(could be Z)

have a button for action(like X, to look at items and as secondary attacks)

(could be A)

camera
(D-pad)

and you still have 1,2,-,and + for anything else
I'll give you bold #1, it might work. but you couldn't use the waggle for magic shortcuts, because it's really essential to be able to be attacking and shortcut-healing yourself at the same time, and you need to be able to do it reaaaallly quickly.
then you'd need buttons for jump, activate, commands (like triangle on KH2), shortcuts, lock on, switch what you're locked on to, camera angle, ability, swimming & flying, a button to differentiate between glide and superglide (on KH1), something to change what option you're selecting on the little quick list on the bottom left, etc.
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The Wii effect, the games are the same or worse as before. "But waving my arms around is fun!"
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  #135  
Old December 6th, 2007, 11:40 PM
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I'll give you bold #1, it might work. but you couldn't use the waggle for magic shortcuts, because it's really essential to be able to be attacking and shortcut-healing yourself at the same time, and you need to be able to do it reaaaallly quickly.
then you'd need buttons for jump, activate, commands (like triangle on KH2), shortcuts, lock on, switch what you're locked on to, camera angle, ability, swimming & flying, a button to differentiate between glide and superglide (on KH1), something to change what option you're selecting on the little quick list on the bottom left, etc.
it's like you could attack and heal at the same time in 1 or 2 unless you where in wisdom or final farm, and even then you couldn't attack until the animation was done

you simply hold B while swinging and release to get you standard attacks back, shouldn't be hard for anyone

as for jumping(for the example anyway) Z was used

command and etc. was (A)

lock on could be 1,2, -, or +(we'll just say + for now, no reason just to get it out of the way)

switchin while locked on could be (-)

(B) without motion could be reaction commands(which would prevent what made KH2 so easy, spamming triangle)

D-pad left and right for cam.

D-pad up and down for items menu, without exiting, or something
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