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#1
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| First off, I want to preface this post by saying that I don't know how accurate this interview is, so please don't take it and run with it unless you're prepared to back up your assertions with proof. Hopefully the regulars here know me well enough to know I don't go out of my way to troll on the 360 even though I don't own one, but this particular article caught my eye because I can't find any holes to poke in it. Everything mentioned in there seems logically and technically consistent. There is a lot more to this interview than I'm quoting here, but I'll highlight the comments that struck me most. Hit the link to read the full interview, which covers the circumstances around the Red Ring of Death, the development of the Xbox 360 hardware itself, and Microsoft's philosophy behind their 360 strategies. Make of it what you will. ---- SOURCE: Inside Source Reveal the Truth About Xbox 360 "Red Ring of Death" Failures Quote:
__________________ PS3 (NGS, RFoM, MUA, VF5, MS, AC4, Obl, Lair, HS, Folk, WH, TEoJ, R&C, CoD4, RockB, UD'sF, UT3, DMC4, SingStar, LBP, SW:TFU, MGS4, SC4) + 45 movies Wii (Wii Sports, TP, SPM, RRR, MP3, Dewy, MMR, SMG, SSBB) PSP (R&C:SM, JD'Arc, Gunpey, LumI, FFT:WoL, Patapon, GoW:CoO, FFVII:CC) |
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#2
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| lol, that puts you off the 360 altogether I suspect.
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#3
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| Actually it doesn't. Hardware issues have been problem #1 with the 360 for me, but even when I assumed the fail rate was 30% it's been on my list of things-I-want. More of an issue in my case is that every time I get a new reason to buy a 360 (Halo 3, Mass Effect, Alan Wake), I lose one (Eternal Sonata coming to PS3, getting a new PC that can run Bioshock on High). It just hasn't hit critical mass for me yet. At some point, I'll get comfortable enough with the odds, and there will be enough truly exclusive content that I can't get on my PC or PS3 to make it worth buying, but that day isn't today.
__________________ PS3 (NGS, RFoM, MUA, VF5, MS, AC4, Obl, Lair, HS, Folk, WH, TEoJ, R&C, CoD4, RockB, UD'sF, UT3, DMC4, SingStar, LBP, SW:TFU, MGS4, SC4) + 45 movies Wii (Wii Sports, TP, SPM, RRR, MP3, Dewy, MMR, SMG, SSBB) PSP (R&C:SM, JD'Arc, Gunpey, LumI, FFT:WoL, Patapon, GoW:CoO, FFVII:CC) |
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#4
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| Man oh man, I hope that Microsoft's next console after the 360 has backwards compatibility, for the sake of all the people who want to play their 360 games in the years to come, after the 3 year warranty is done with.
__________________ 50 CENT BULLETPROOF SOLD 2.5 MILLION |
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#5
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| It was a good idea for Microsoft to release the console early, even if it meant RROD. They would have been crushed by PS3 if released at the same time.
__________________ www.gamerumor.net |
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#6
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| I think I posted this a few days ago in IRC. Anyway, releasing early didn't necessarily mean they had to cut quality like they did. Modern CPU's and GPU's have internal thermal diodes and I do not believe the Xbox 360's components are an exception. They new how hot the thing got and just ran with it. Sure, using a cheaper heat sink on the GPU saved a bit but the whole RRoD fiasco has cost MS more than what they would have originally spent to put a proper cooling solution in place. Further more, the RRoD has cost MS more than just money, but tarnished the Xbox brand. |
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#7
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| I don't really see the problem. THey fix it for free. Sony didn't with the PS2.
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#8
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| The PS2 problems appeared often when the systems were out of warranty and/or the amount of time purchases are protected under consumer laws. The problem with the Xbox 360 is that it has a high failure rate while in warranty. Even though MS will fix the problem for free, you still have to go through the hassle of sending it in for repair and waiting to get one back. If the system was reliable, you'd wouldn't need to go through this hassle in the first place. |
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#9
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| Quote:
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#10
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| So just because the PS2 is unreliable then the 360 can't be?
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