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#21
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| SNES could handle stuff like Sim City or Civilization. Sim City 2000 was on it too if I remember correctly. They handled decently with just the directional pad, so dual analog shouldn't be a huge problem.
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#22
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yeah its a matter of running a cursor across the screen. RTS would be harder to do with needing to do things in a big hurry. Oh BTW after reading this thread I went back and checked in some of my older gaming mags and supposedly a SimCity is in the works for PS3 and 360 |
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#23
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#24
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| Rare should make VP2.
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#25
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| EDIT: Disregard this. I suck cocks.
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#26
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| SNES had Sim Earth and Sim Ant as well, now that I think about it further. Guess all this just provides further proof that the SNES was and is the greatest system of all time.
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#27
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They have Simcity on Wii's Virtual Console. Get that. SNES Simcity was classic as heck, and it was awesome having bowser run around tearing your city up. I played Simcity 2000 but it had poor graphics on it, the one on Playstation was better.
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#28
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| Well, at least you're honest.
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#29
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| Simulations that aren't real time would be fine (Civilation), even if it's nice to be able to use keyboard shortcuts. Even slower-paced simulations like the Sims would be fine with controller. The only things you really lose out on are getting awesome mods or user-created objects depending on your simulation of choice, which is why these are such great games on PC. [off-topic] RTSs can still be fun with controller... but you're not defeating a Starcraft pro like Boxer with his 300-500 actions per minute on a keyboard/mouse with a controller, sorry. [/off-topic]
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