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  #1  
Old February 17th, 2008, 11:24 PM
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Default When will we get some console simulations???

So here's my problem. My laptop is highly underpowered from a gaming perspective. But I have a 360 to play the latest games, with one glaring exception. I'm a fan of simulations (SimCity, Railroad Tycoon, RollerCoaster Tycoon, etc.). Upgrading to a good PC would could me at least 1500 dollars, so I'd really just like to see some simulations on the 360. They've moved other "PC genres" onto the 360 (FPS, RTS)...why not simulations???


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Old February 17th, 2008, 11:25 PM
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Still waiting for MS Flight Simulator on 360.
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  #3  
Old February 17th, 2008, 11:32 PM
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I don't think you'll ever see many simulations on the 360. Most of those games require a mouse like device to be fun. If you have a wii, space station tycoon is coming out soon.
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Old February 17th, 2008, 11:49 PM
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Quote:
Originally Posted by PirateThom View Post
Still waiting for MS Flight Simulator on 360.
The 360's as loud as an airplane engine already, so why not?
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Old February 17th, 2008, 11:54 PM
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Quote:
Originally Posted by NapalmRiot View Post
The 360's as loud as an airplane engine already, so why not?
This gen is all about realism.
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  #6  
Old February 17th, 2008, 11:55 PM
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Quote:
Originally Posted by PirateThom View Post
Still waiting for MS Flight Simulator on 360.
That would be sick! Especially if they let user created content, ie: added planes like they mod for the PC.

Most simulation heavy games like Sim City require a mouse. I know I would never play Sim City without one. It's a genre like the RTS, it will never be as good on a console until they add k/m support.
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Old February 18th, 2008, 12:31 AM
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Quote:
Originally Posted by InsightGoalie View Post
That would be sick! Especially if they let user created content, ie: added planes like they mod for the PC.

Most simulation heavy games like Sim City require a mouse. I know I would never play Sim City without one. It's a genre like the RTS, it will never be as good on a console until they add k/m support.

well, add kb/m then.
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Old February 18th, 2008, 01:35 AM
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Honestly I'd rather not have kb/m. I'd rather keep dual analog for shooters, it's more even. But for RTS and Simulations, it just doesn't work that well.
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Old February 18th, 2008, 01:42 AM
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hey check this out
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  #10  
Old February 18th, 2008, 01:48 AM
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Probably not gonna get many. It's not a genre tailored well to gaming pads.
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