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| | #1 | |
| This is my BOOMSTICK!!!! Join Date: May 2007 Location: Brantford, Ont.
Posts: 19,407
| Take Notes Sony and Microsoft, Here are the Six Reasons Nintendo Has the Edge | Second Story Gamer Quote:
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| | #2 |
| Guest
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| 1. Great Marketing Strategy well duh 2. Control of the Supply and Demand fuck outta here with that bullshit wii sold out, period 3. Appeal to a Wide Userbase (AKA Focus on Casuals) as apposed to a rapidly narrowing group of hardcorez 12 year olds? good idea 4. Pricing Structure $599 5. Loyal Fanbase you have to start by being loyal to your fanbase 6. Mascot Characters |
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| | #3 |
| Chika, Chika, Yeah! Join Date: Nov 2006 Location: Purgatory
Posts: 2,190
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this list is actually the better of the 3...see no problems, 'cept maybe the mascots...but it works
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| | #4 |
| Prepared to fail Join Date: Jun 2007
Posts: 7,681
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I don't think Nintendo was controlling the supply, if anything all last year they were increasing production to meet up with demand. None of us expected the Wii to be a huge hit, and Nintendo probably didn't either!
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| | #5 |
| This is my BOOMSTICK!!!! Join Date: May 2007 Location: Brantford, Ont.
Posts: 19,407
| 1. Great Marketing Strategy They have barely had to market it at all. I very rarely see any sort of Wii related commercial on TV. The mass media has taken a shine to it and it's pretty much selling on that alone. That kind of publicity and marketing really isn't something that any company can control. It just happens. 2. Control of the Supply and Demand Unlike the writer I don't see this deserving to be on the list since there's no actual proof that this is true. Being in short supply has definately kept the demand up but until someone posts a picture of the Nintendo warehouse with rows upon rows of Wii's sitting on the shelves it's all just speculation. 3. Appeal to a Wide Userbase (AKA Focus on Casuals) It's looking like this is a good way for the company to make money, but at the same time it may not be the best overall strategy. Nintendo has been raking in the dough with the casual focus, but it has been turning both gamers and developers away from them. The 'core' gamers dislike of the Wii seems to be growing with each new release and developers have been becoming more critical of it as well, either because it's not powerful enough to do whatthey want from their game, or because game sales aren't as good as they expected. Regardless of what those two groups think at the moment, there's no denying that this strategy has benefitted Nintendo thus far. 4. Pricing Structure Still more expensive than consoles were back in the day, but being the least expensive always has it's benefits. Sure you usually get what you pay for but most consumers don't look past the price tag when buying something. And now with the afore mention media buzz about the Wii, the price tag no longer really matters. Oprah told them to get one, so it no longer matters that it costs $50 more than the 360 that she never mentioned. 5. Loyal Fanbase Not as true as it was 10 years ago. Yes they still have a loyal fanbase, but saying that people call all video games Nintendo because they grew up with them is no longer true. The newest generation of lifetime gamers has been more likely to have played on Playstation's growing up then they were on Nintendo consoles. 6. Mascot Characters As long as Sonic games still sell then there is no way I can dispute this fact.Now if only Nintendo tried to use some of their many other mascots to sell games instead of making poor Mario do all the work.
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| | #6 |
| An elf and his Zippo! Join Date: Sep 2007 Location: viking country (polarbears ate my parents :o( )
Posts: 1,888
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1. True, not that hard to figure out either 2. What the hell is the writer all about, most probably if Nintendo could they would never be sold out because guess what, they would make more money. Demand has been greater for the Wii than anyone could foresee and in the real world it very rarely is "just turning the knob" when you want to increase production of a mass produced product. Also Nintendo have been increasing their production constantly since release. 3. Why not? Companies are out there to make money and more potential costumers increase the chance of success. 4. A video game is a toy, most people don't want to spend too much money on a toy so yes I agree that this is something that VG companies should have learned by now (Neo Geo was superior HW wise to it competitors some 15-20 years ago and still didn't "win" largley due to the price) 5. Still this loyal fan base "only" bought some 20 million gamecubes, so while this helps it's not the final solution to anything like this. I would argue that the Playstation brand had a bigger "loyal" fanbase at the beginning of this generation. 6. Big brands in all different kinds of branches have mascots, it's a proven and fairly cheap concept to create recognition for your brand. Some examples: Marlboro had Marlboro Man, Linux has Tux, McDonalds has Ronald McDonald, Walt Disney have Mickey Mouse, Warner Bros have Bugs Bunny, Camel has well a Camel (don't know the name but everyone knows how the camel mascot looks like), Marvel Comics has Spider Man, Many (if not most) sports teams have mascots and the list goes on.
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