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Old March 7th, 2008, 08:42 AM   #11
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my monster runs Crysis on High Settings with decent frame rates with a single 8800 GTS 512mb

i cant wait for the 9800 GTX's (not GX2's) to come out so i can get two and SLI them.
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Old March 7th, 2008, 09:33 AM   #12
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I bet for $2000 you could build a machine that would run Crysis on Ultra at 1280x1024@30fps.
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Old March 7th, 2008, 09:37 AM   #13
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If the rumors I'm hearing are true, then the Geforce 9800GTX is simply going to be the same thing as the Geforce 8800GTS 512 MB but with higher core, shader and memory clocks. The performance gains will simply be a small linear speed bump from that card. If that rumors turns out to be true, then those Geforce 8800GTS owners who upgrade to the Geforce 9800GTX deserved to be laughed at for wasting money.

The uber design with more shader processors and a 512 bit wide memory bus seemingly has been scrapped by nVidia. Such a design would really leap frog current cards instead of just a minor, incremental improvement.

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I bet for $2000 you could build a machine that would run Crysis on Ultra at 1280x1024@30fps.
So far the fastest video cards start choking on Crysis's maximum possible in game setting right now. It doesn't matter how much money you throw at the solution currently, the hardware simply doesn't exist at this moment.

Last edited by Power666; March 7th, 2008 at 09:51 AM. Reason: Typo fix
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Old March 7th, 2008, 10:25 AM   #14
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wouldn't the people who made crysis have to have good enough computers to run it max?
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Old March 7th, 2008, 10:52 AM   #15
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Nope. Actually developers tend to start work on a game with hardware that may even be less than their minimum requirements depending on how long the development cycle is. The catch is that they don't even run at max setting or they do a play through at max settings with far sub-par FPS to test the engine.

The reverse side is that graphics hardware improves at such a rate that when you start developing a game with current hardware as the minumum, upon release there may be something out there that can run the game at maximum settings.

In the case of Crysis, they shot far beyond what nVidia and AMD have out on the market, which I don't think is necessarily a bad thing.
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Old March 7th, 2008, 10:56 AM   #16
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It's exactly what ID did with Doom 3 though.
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Old March 7th, 2008, 07:52 PM   #17
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Quote:
Originally Posted by Power666 View Post
So far the fastest video cards start choking on Crysis's maximum possible in game setting right now. It doesn't matter how much money you throw at the solution currently, the hardware simply doesn't exist at this moment.
There's no way around it?
My PC is far from what I would call the best, but it comes close to the mark set by bob. With all settings on Ultra (though this is with the changing of config files for DX9, which from what I hear only leaves out the object-based motion blur that's available in DX10) @ 1440 x 900, which is a mere 14,000 pixels less, at an average of 21 FPS.

But I have far from the greatest RAM and CPU, and spent around half that amount.

Is it really impossible to make it run 10 FPS faster with $1000 more?
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Old March 7th, 2008, 07:53 PM   #18
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Nothing can run Crysis. Nothing ever will.
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Old March 7th, 2008, 08:08 PM   #19
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Quote:
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Nothing can run Crysis. Nothing ever will.
You think they said that about far cry?
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Old March 7th, 2008, 09:42 PM   #20
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wait? I thought we had comps that could run crysis.
To a PC gamer you aren't really running the game unless it's very high settings, 60fps, 2560 x 1600 resolution, 4x AA and 16x AF.

Crysis runs like dog on almost any rig.

Maybe the RV700's will be able to run it well....maybe
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