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  #121  
Old February 20th, 2008, 09:03 PM
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Actually, Vanguard is pretty broken from what I hear.
And wtf is kb/m, am I that young?
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  #122  
Old February 20th, 2008, 09:03 PM
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Quote:
Originally Posted by Shalteck View Post
Actually, Vanguard is pretty broken from what I hear.
And wtf is kb/m, am I that young?
key board/ mouse.
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  #123  
Old February 20th, 2008, 09:07 PM
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Oh.
That's embarassing.
I like keyboard and mouse best too for precision, but for multi-featured games a gamepad is better because its not as easy to confuse which button is which.
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  #124  
Old February 20th, 2008, 09:10 PM
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Quote:
Originally Posted by Shalteck View Post
Actually, Vanguard is pretty broken from what I hear.
It has a shortish campaign [8 hours] with no difficulty options and only a handful of multiplayer maps.

Also the sprint button is dpad up, which is -mildly- broken.

Aside from that the game is pretty good.

I haven't played the multi extensively, but the maps are quite large and detailed, and I had a lot of fun playing it. [Because wii controls are kickass]
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  #125  
Old February 20th, 2008, 09:11 PM
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No difficulty? What were they thinking? O.o
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  #126  
Old February 20th, 2008, 09:18 PM
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It's EA, they were thinking 'Shit, there's going to be at least 1000 MoH games to come, we can't put everything in one game'.

Hence why heroes has no split screen.


But these shenanigans are irrelevant, we're talking about Goldeneye here.
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  #127  
Old February 20th, 2008, 09:19 PM
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Quote:
Originally Posted by Dax View Post
Nv M

Ps; Wtf???

Where did the GAF thread go?

Why did Dax edit this post?
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  #128  
Old February 20th, 2008, 10:01 PM
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Quote:
Originally Posted by Leonidas View Post
Haha, I added a bit of emotional license, but I'm not joking.

Look what happened when I asked 'So would you prefer Goldeneye with dual analog or amazing wii controls?'

Two people (in this xbox related thread, mind) gave very [intentionally] vague answers, then Junkie said dual analog 'because he's used to it'. (I -am- used to the Wii remote)


The wii controllers superiority over dual analog in the fps genre is obvious. [to me.]
The reasons why this is so are all obvious. [to me.]

The xbox fanatics wishy washy non denial of this seems to be confirmation of some sort, of some thing. What that is I cannot say for I do not know.

edit; Shalteck, the Wii has met my expectations. I expect the trend to continue when the true 'halo killer' fps' are released later in it's lifespan, but to me, MoH kills Halo/CoD/Etc because the controls are colossally better. The part about MoH is opinion, the part about the controls is fact.
You act as if these games never end up\release on PC.
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  #129  
Old February 20th, 2008, 10:09 PM
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Quote:
Originally Posted by vrrroom View Post
You act as if these games never end up\release on PC.
Huh? Not sure what you mean here, but to clarify-

The wii controllers superiority over dual analog and keyboard/mouse in the fps genre is obvious, to me, perhaps for different reasons though.
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  #130  
Old February 20th, 2008, 10:19 PM
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Quote:
Originally Posted by Leonidas View Post
Huh? Not sure what you mean here, but to clarify-

The wii controllers superiority over dual analog and keyboard/mouse in the fps genre is obvious, to me, perhaps for different reasons though.
Please tell me you're joking when you say that Wiimote > kb/m

I mean, unless you like slow scrolling turning, sluggish controls, and bad visuals. FPS has, is, and always will be, best on PC.
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