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  #31  
Old March 25th, 2008, 10:31 AM
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Can you imagine the bitter tears if the Gold Edition players had an advantage? Now do you see why they charge for those weapons? If the weapons were free, there'd be epic tears from Gold players.
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  #32  
Old March 25th, 2008, 11:47 AM
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Well the servers are live. OMFG I'm in game

EDIT: OMG ITS EPIC LULZ PLOWING THE TANK THROUGH BUILDINGS LOLLOLL

Last edited by chedabob; March 25th, 2008 at 12:18 PM.
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  #33  
Old March 25th, 2008, 04:42 PM
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So how is it, cheda? Any good?
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  #34  
Old March 25th, 2008, 04:55 PM
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It was good, until my 360 shat bricks and kept crashing

EDIT: My 360 is fine now :s

Last edited by chedabob; March 25th, 2008 at 05:38 PM.
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  #35  
Old March 25th, 2008, 05:59 PM
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How many players in a match at a time? Also, how large are the maps?
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  #36  
Old March 25th, 2008, 06:18 PM
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Maps are pretty huge. I think I've seen >24 players.

It plays a little bit like Frontlines: You progress forward to each new objective, and it opens up new areas of the map.

It's totally awesome plowing through a wall in a tank
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  #37  
Old March 25th, 2008, 06:21 PM
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Quote:
Originally Posted by chedabob View Post
Maps are pretty huge. I think I've seen >24 players.

It plays a little bit like Frontlines: You progress forward to each new objective, and it opens up new areas of the map.

It's totally awesome plowing through a wall in a tank
That's right...I forgot it was supposedly fully destructible environments. I can't believe I'm excited about an EA game!

I haven't played Frontlines, so I can't say as I know what you're talking about there.
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  #38  
Old March 25th, 2008, 06:24 PM
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The environments aren't fully destructible, but they are pretty close. And they kind of destroy in sections: You can't half blow-up a wall, it blows up the whole thing. It's still cool, but not the same level of destruction as Red Faction.

The master server is struggling at the moment. I haven't been able to get in a game for about half an hour.
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  #39  
Old March 25th, 2008, 06:34 PM
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Quote:
Originally Posted by chedabob View Post
The environments aren't fully destructible, but they are pretty close. And they kind of destroy in sections: You can't half blow-up a wall, it blows up the whole thing. It's still cool, but not the same level of destruction as Red Faction.

The master server is struggling at the moment. I haven't been able to get in a game for about half an hour.
So you shoot a rocket at a piece of a house and the whole house tumbles to the ground (for example)? Kinda dumb, but I'll wait to see it in action before I judge. I'm mostly looking forward to huge maps and lots of players, plus a game popular enough to keep it going. Frontlines was good, but I don't think it's popular enough.

EA's probably having 1st-day issues right now. Hopefully they'll do the right thing for once and sort it out. You'd think by now these companies would be prepared, but it still happens every time.
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  #40  
Old March 25th, 2008, 06:53 PM
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No, I mean, if you shoot a rocket at the house, it'll take out a segment of that wall. It won't punch a unique hole in the wall. Everytime you shoot that spot of the wall, you'll get the same outcome. The damage is pre-computed, so you are able to blow through the walls, but you can't blow half of one wall, and half of another in one shot. It'll be all of one of them, or all of both.
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